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    <title>ThaiTeachers.Info</title>
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    <id>tag:thaiteachers.info,2009-07-14://1</id>
    <updated>2009-11-04T10:05:28Z</updated>
    <subtitle>ศูนย์แลกเปลี่ยนเรียนรู้เพื่อครู-อาจารย์ไทย:Thai e-Teacher&apos;s Knowledge Sharing Center</subtitle>
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<entry>
    <title>Free Resources for Teacher Links</title>
    <link rel="alternate" type="text/html" href="http://thaiteachers.info/2009/11/free-resources-for-teacher-links.html" />
    <id>tag:thaiteachers.info,2009://1.7</id>

    <published>2009-11-04T09:47:49Z</published>
    <updated>2009-11-04T10:05:28Z</updated>

    <summary>Free Resources for Teacher Links Please click below:-Resources sites in England and others1.http://www.ngfl-cymru.org.uk :Free teaching and learning resources online for Wales - NGfL Cymru2.http://www.teach-nology.com : Worksheets, Lesson Plans, Teaching Tips, Teacher Resources, and Rubrics from TeAch-nology.com3.http://www.rss.k12.nc.us/free.html : 4.Teach-nology-includes lots of...</summary>
    <author>
        <name>Prachid Tinnabutr</name>
        
    </author>
    
        <category term="Resources" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="e-Learning" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="freeresourcesforteacher" label="Free Resources for Teacher" scheme="http://www.sixapart.com/ns/types#tag" />
    
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        <![CDATA[<p>Free Resources for Teacher Links Please click below:-<br />Resources sites in England and others<br />1.<a href="http://www.ngfl-cymru.org.uk">http://www.ngfl-cymru.org.uk</a> :Free teaching and learning resources online for Wales - NGfL Cymru<br />2.<a href="http://www.teach-nology.com">http://www.teach-nology.com</a> : Worksheets, Lesson Plans, Teaching Tips, Teacher Resources, and Rubrics from TeAch-nology.com<br />3.http://www.rss.k12.nc.us/free.html : <br /><font color="#000033">4.<a href="http://www.teach-nology.com/">Teach-nology</a>-includes lots of downloads and several online activities to reinforce skills. Has online Mad Lib, webquests and other practice "games".</font> <br /><font color="#000033">5.<a href="http://www.sheetmusic1.com/music.rack.html">Sheet Music</a>-free music and teaching stuff for the music teacher-includes blank staff paper as well as music that can be played.</font> <br /><font color="#000033">6.<a href="http://www.harpercollinschildrens.com/Kids/BookFinder/">Book Search</a>-great for librarians allows kids to look for books that will interest them. Gives information on the author and a synopsis.</font> </p>
<li><font color="#000033"><a href="http://www.school-clip-art.com/">School Clip Art</a>-over 75 categories of clip art that is free for teachers to use!!! One of the most comprehensive clip art sites for teachers.</font> 
<li><font color="#000033"><a href="http://www.50states.com/">50 States</a>-a great site with all the information a student needs to do a complete report on any of the 50 states. Each page contains links relevant to that state.</font> 
<li><font color="#000033"><a href="http://www.englisch-hilfen.de/en/index.htm">English Exercises</a>- This German site has exercises to help with various aspects of grammar. Great review site for older students or practice for younger students.</font> 
<li><font color="#000033"><a href="http://www.surveykey.com/">Survey Key</a>-allows you to create an online survey for your students</font> 
<li><font color="#000033"><a href="http://www.educationalpress.org/educationalpress/Index.asp">Educational Press</a>-this site allows you to create TONS of new worksheets in a variety of formats and you can customize them to what you are teaching in your classroom.</font> 
<li><font color="#000033"><a href="http://education.nasa.gov/">NASA</a>-neat stuff can be found here-including live video feed from the space station. Lots of support materials and other stuff can be found here. Your school can even "partner" with NASA to work on areas of poor student achievement.</font> 
<li><font color="#000033"><a href="http://www.cyberbee.com/">Cyber Bee</a>-Provides ways to integrate technology into the classroom in several subjects including math, science, social studies, and language arts. Includes curriculum ideas, Internet treasure hunts, research tools, and technology links.</font> 
<li><font color="#000033"><a href="http://www.puzzlemaker.com/">Puzzlemaker</a>- Make all kinds of puzzles, save them online and add clip art to them.</font> 
<li><font color="#000033"><a href="http://www.teachercreated.com/free/">Teacher Created Materials</a>-this site offers free weekly brain teasers and free sample pages of curriculum materials</font> </li>]]>
        
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<entry>
    <title>FlossEdBk : Free/Libre Open Source Solutions for Education : Bangkok Conference</title>
    <link rel="alternate" type="text/html" href="http://thaiteachers.info/2009/10/flossedbk-freelibre-open-source-solutions-for-education-bangkok-conference.html" />
    <id>tag:thaiteachers.info,2009://1.6</id>

    <published>2009-10-14T07:23:10Z</published>
    <updated>2009-10-14T07:33:00Z</updated>

    <summary><![CDATA[ ขอเรียนเชิญทุกท่านเข้าร่วมประชุมสัมมนาและมีส่วนร่วมในการทำเวิร์คชอป ในหัวข้อเรื่อง FlossEdBk : Free/Libre Open Source Solutions for Education : Bangkok เทคโนโลยีการเรียนรู้ที่ยั่งยืน ( Sustainable Learning Technology)ร่วมกันที่โรงเรียนนานาชาติ KIS เขตห้วยขวาง กทม.ในวันเสาร์ที่ 31 ตุลาคม 2552-วันอาทิตย์ที่ 1 พฤศจิกายน 2552 นี้ โดยทางโรงเรียนนานาชาติคิสเป็นเจ้าภาพร่วมกับทาง fossed.org&nbsp; โดยมีบุคคลที่สนใจมาร่วมประชุมครั้งนี้จากหลายๆประเทศ โดยผู้จัดมีแนวคิดหลักในการจัดประชุมในครั้งนี้คือ "ทำไมและอย่างไรกับซอฟท์แวร์โอเพ่นซอร์ส(Floss)ในแวดวงการศึกษา สร้างเสริมประสิทธิภาพการสอนและผลงานทางวิชาการ ด้วยซอฟท์แวร์ที่ถูกกฎหมาย และเป็นการเปิดโอกาสให้ผู้ร่วมใช้ ผู้มีส่วนร่วมพัฒนาซอฟท์แวร์เสรีที่กระจัดกระจายกันอยู่ให้ได้มีโอกาสพบปะสังสรรค์ ร่วมแสดงผลงาน แลกเปลี่ยนเรียนรู้หรือเกิดความร่วมมือแบ่งปันความรู้ซึ่งกันและกัน(Professional Development...]]></summary>
    <author>
        <name>Prachid Tinnabutr</name>
        
    </author>
    
    <category term="clarolinethaiedition" label="Claroline Thai Edition" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="efrontthaiedition" label="eFront Thai Edition" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="floss" label="Floss" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="fossed" label="fossed" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="freeopensourcesoftware" label="Free open source software" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="learningmanagementsystem" label="Learning Management System" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="sustainablelearningtechnology" label="Sustainable Learning Technology" scheme="http://www.sixapart.com/ns/types#tag" />
    
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        <![CDATA[<span style="FONT-SIZE: small"> 
<span style="DISPLAY: inline" class="mt-enclosure mt-enclosure-image"><a onclick="window.open('http://thaiteachers.info/assets_c/2009/10/FlossEdBKPosterlatest300x400V2-7.html','popup','width=300,height=424,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false" href="http://thaiteachers.info/assets_c/2009/10/FlossEdBKPosterlatest300x400V2-7.html"><img style="MARGIN: 0px 20px 20px 0px; FLOAT: left" class="mt-image-left" alt="FlossEdBKPosterlatest300x400V2.png" src="http://thaiteachers.info/assets_c/2009/10/FlossEdBKPosterlatest300x400V2-thumb-250x353-7.png" width="250" height="353" /></a></span>ขอเรียนเชิญทุกท่านเข้าร่วมประชุมสัมมนาและมีส่วนร่วมในการทำเวิร์คชอป ในหัวข้อเรื่อง FlossEdBk : Free/Libre Open Source Solutions for Education : Bangkok เทคโนโลยีการเรียนรู้ที่ยั่งยืน ( Sustainable Learning Technology)ร่วมกันที่โรงเรียนนานาชาติ <a href="http://www.kis.ac.th/">KIS</a> เขตห้วยขวาง กทม.<br />ในวันเสาร์ที่ 31 ตุลาคม 2552-วันอาทิตย์ที่ 1 พฤศจิกายน 2552 นี้ โดยทางโรงเรียนนานาชาติคิสเป็นเจ้าภาพร่วมกับทาง <a href="http://www.fossed.org">fossed.org&nbsp;</a> โดยมีบุคคลที่สนใจมาร่วมประชุมครั้งนี้จากหลายๆประเทศ โดยผู้จัดมีแนวคิดหลักในการจัดประชุมในครั้งนี้คือ "ทำไมและอย่างไรกับซอฟท์แวร์โอเพ่นซอร์ส(Floss)ในแวดวงการศึกษา สร้างเสริมประสิทธิภาพการสอนและผลงานทางวิชาการ ด้วยซอฟท์แวร์ที่ถูกกฎหมาย และเป็นการเปิดโอกาสให้ผู้ร่วมใช้ ผู้มีส่วนร่วมพัฒนาซอฟท์แวร์เสรีที่กระจัดกระจายกันอยู่ให้ได้มีโอกาสพบปะสังสรรค์ ร่วมแสดงผลงาน แลกเปลี่ยนเรียนรู้หรือเกิดความร่วมมือแบ่งปันความรู้ซึ่งกันและกัน(Professional Development Opportunity)"<br />&nbsp;&nbsp;&nbsp; ในการจัดประชุมครั้งนี้ทางผู้จัดได้ให้เกียรติเชิญผมไปร่วมเสนองานและเป็นวิทยากรในกลุ่ม WorkShop ในหัวข้อของระบบบริหารจัดการการเรียนรู้(Learning </span><span style="FONT-SIZE: small">Management System) ซึ่งผมได้ส่งหัวข้อไปให้</span><span style="FONT-SIZE: small">คือเรื่อง Free Open Source LMS : Claroline Thai Edition &amp; eFront </span><span style="FONT-SIZE: small">Thai Edition เป็น อีก 2 ใน 3 โปรแกรมระบบอีเลิร์นนิ่งที่ผมได้มีโอกาสเข้าไปมีส่วนร่วมในการแปลภาษาไทยของระบบ</span><a href="http://www.clarolinethai.info"></a><span style="FONT-SIZE: small">และปรับแต่งเป็นเวอร์ชั่นภาษาไทยเฉพาะ ตามโครงการศึกษาวิจััยและพัฒนาโปรแกรมสนับสนุนระบบบริหารจัดการเรียนการสอนศิลปกรรมผ่านระบบเครือข่าย ประเภทเปิดเผยรหัสต้นฉบับ The research and development of educational media innovation for supporting the art and design online learning courses. </span><a href="http://elearning.art-rajabhat.net"></a><span style="FONT-SIZE: small">ซึ่งทางผู้จัดแจ้งว่าเป็นวันเสาร์ที่ 31 บ่าย ลอง<a href="http://fossedbk.opensourceschools.org">ดูกำหนดการประชุมสัมมนาและสมัครลงทะเบียนออนไลน์เข้าร่วมสัมมนา</a>เองแล้วกันนะครับ การจัดสัมมาครังนี้มีค่าลงทะเบียนด้วย ลองติดต่อดูนะครับแล้วพบกันในงานสัมมนานะครับ</span>]]>
        <![CDATA[<font size="2"><span style="FONT-SIZE: small"><strong>Open Source Conference Comes to Bangkok</strong><br />During Halloween, KIS International School will play host to the FlossEd conference, a conference about open source software in education.<br /><br />The FlossEd conference, which stands for Free/Libre Open Source Software for Education, is a two-day conference organized by OpenSourceSchools.org to share and learn about using these software solutions. Speakers will come from various countries in the region, and participating guests are teachers, old users, new users, and IT specialists.<br /><br />The premise of the conference is that Open Source Software is not only free to use, it is arguably better than other software for education.<br /><br />With education styles developing towards collaboration and project based learning, where students take more responsibility for their own education, the use of open source tools makes sense. The free software is developed by teams who are eager and passionate about using their expertise to custom-make products using the internet as their research lab. These people are the hubs of their respective fields and are highly skilled and respected. The teams interact with other independent specialists to develop their software and, through the internet, all of them are open to scrutiny and questioning from anyone who has an interest in their work. The tools developed by these groups support the goals of the IB- to develop cooperation, international-mindedness, life-long learners, and inquirers.<br /><br />In practice, these open source solutions are designed to meet the specific needs of users at a school: for admin, the classrooms, the library and many more. There is FLOSS software for almost any need imaginable. Examples are varied and range from basic office applications like Open Office, to E-learning systems such as Moodle, or Educational packages to learn and practice various skills, such as Keyboarding, Math, Arts, Humanities, Problem Solving or programming.<br /><br />KIS International School is a leader in the use of Educational Open Source Software. The school has applied Open Source software in both academic and administrative departments.&nbsp; KIS runs the software in all areas, i.e. the Operating System, Applications, Educational Applications, E-Learning System, Room Booking System, Gallery System, Database System, Blog / Pod cast / Wikipedia System. KIS is unique in that the school uses Open Source software from Early Years to Grade 12.<br /><br />In addition to applying the Open Source Software in the school, KIS pushing the use of these free and legal solutions outside the school by setting several public forums, such as the FlossEd conference, to share their know-how and experience in this area.<br /><br />To sign up for the conference or read more please visit:<br /><a href="http://fossedbk.opensourceschools.org">http://fossedbk.opensourceschools.org/<br /></a>Cited from http://www.kis.ac.th/news/news_details2.php?NCId=1&amp;NId=138<a href="http://fossedbk.opensourceschools.org"><br /></a></span></font>]]>
    </content>
</entry>

<entry>
    <title>What is Workplace Learning? </title>
    <link rel="alternate" type="text/html" href="http://thaiteachers.info/2009/07/what-is-workplace-learning.html" />
    <id>tag:thaiteachers.info,2009://1.5</id>

    <published>2009-07-20T22:50:49Z</published>
    <updated>2009-07-20T23:01:06Z</updated>

    <summary><![CDATA[&nbsp;In the literature there are a number of different definitions of workplace learning - and they are not always consistent with each other.&nbsp; Here, we are taking workplace learning to mean the acquisition of knowledge or skills by formal or...]]></summary>
    <author>
        <name>Prachid Tinnabutr</name>
        
    </author>
    
    <category term="workplacelearning" label="Workplace learning" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en-US" xml:base="http://thaiteachers.info/">
        <![CDATA[<div align="left">&nbsp;In the literature there are a number of different definitions of workplace learning - and they are not always consistent with each other.&nbsp; Here, we are taking workplace learning to mean the acquisition of knowledge or skills by formal or informal means that occurs in the workplace (rather than knowledge or skills acquisition outside the workplace - for example in classrooms).&nbsp; It includes both formal on-the-job training and informal workplace learning. <br />&nbsp;<br />Workplace learning is a practical approach to developing employment-relevant skills, for the benefit of individuals and organisations.&nbsp; In addition to being a practical approach, it also has the merit of being, in principle, a collaborative model in which employers and employees can jointly address skills development through a process of social dialogue in relation to the workplace.&nbsp; Ideally, workplace learning links industry, employer and individual learning in ways which encourage and support lifelong learning.&nbsp; Typically it also has the benefit of providing improved opportunities for people who have missed out on learning opportunities in the past.&nbsp; <br /><br /></div>]]>
        <![CDATA[Workplace learning - in its fully developed form - implies carrying out training needs analysis (ideally for individuals, or - as a second-best- for groups) and the development from that training needs analysis of individual development plans.&nbsp; If the organisation carries out an organisational skills needs analysis and an organisational development plan, then employee development can meaningfully be aligned with organisational development.&nbsp; It should be emphasised the workplace learning is ideally not about the short-term correction of job-performance problems. The real benefits come aligning workers' skills development with organisational goals and achieving a sustainable learning organisation and a continuous improvement culture. <br /><br />Workplace learning is relevant for both (i) operational and technical skills and also (ii) soft <br />skills" - for example, teamworking, team leadership, ability to innovate, adaptability, etc; <br />and behaviours consistent with the organisation's culture and values.&nbsp; 2<br />&nbsp;<br />In its June 2008 report"Education and Skills: Strategies for Accelerated Development in <br />Asia &amp; the Pacific", the Asian Development Bank said of the region: "Generally, too much <br />emphasis is placed in Asia on pre-employment, institution-based training".&nbsp; The <br />implication is that generally too little emphasis is placed in Asia on within-employment <br />training and workplace training.&nbsp; That is relevant, of course, to the increasing interest in <br />Asia currently on employment-relevant training and workplace learning. <br />&nbsp;<br />Examples of workplace learning <br />&nbsp;<br />Workplace learning can take many forms.&nbsp; Examples include: <br />&nbsp;<br />•&nbsp; A skilled worker guides the learner in carrying out particular activities <br />•&nbsp; A worker is given a relatively simple task, then progressively moves to more complex <br />tasks (with a progressive transfer of responsibility to the worker/learner) <br />•&nbsp; A trainee works alongside an experienced worker to watch and learn (sometimes <br />called "Sitting with Nellie" or "Over the shoulder learning") <br />•&nbsp; One or more workers are identified as people who trainees and other workers can go <br />to for advice <br />•&nbsp; The organisation provides short training courses at the work premises (trainers may <br />be either from the organisation or an external partner) <br />•&nbsp; The organisation provides information and communication events which have a <br />learning component <br />•&nbsp; Employees are encouraged (and, hopefully, provided with resources) to learn for <br />themselves - e.g. from books, manuals, videos, computer-based learning. e-learning, <br />etc <br />•&nbsp; Suppliers of equipment provide training in how to use a new machine <br />•&nbsp; Employees learn informally through discussions with customers, suppliers and other <br />external parties <br />•&nbsp; Workers/learners work in a simulated environment (for example, chefs prepare meals <br />to be served in a training restaurant; or airline pilots work on a simulator to learn the <br />controls of a new aircraft).&nbsp; Note: some people would not regard simulation as <br />workplace learning as it is taking place somewhere other than a workplace. <br />•&nbsp; A group of workers work together to identify how to improve manufacturing processes <br />(either formally as part of a quality circle, or informally) <br />&nbsp;<br />The range of methods of workplace learning is, therefore, broad.&nbsp; E-learning has a role in <br />many (though not all) of those methods, so e-learning is preferably used as one of a <br />range of methods of learning at the workplace, and is complemented by other methods. <br />&nbsp;<br />Increasing emphasis on workplace learning <br />&nbsp;<br />There is an increasing emphasis internationally on employment-relevant learning.&nbsp; That <br />is for a number of reasons, including the development of knowledge-based economies, <br />globalisation and international competition (and the consequent need to both increase <br />quality and decrease costs), all of which drive the need for skills development. <br />&nbsp;<br />Within that overall picture of an increasing emphasis internationally on skills <br />development, there is a related increasing emphasis internationally on workplace <br />learning.&nbsp; That, again, is for a number of reasons, amongst which the most important <br />include: <br />•&nbsp; The need for a company to be different from its competitors, and better than its <br />competitors drives the need for organisation-specific (rather than generic) skills <br />development. <br />•&nbsp; The efficiency and effectiveness of workplace learning is increasingly recognised (as <br />are the limitations, problems&nbsp; and costs of external training). <br />•&nbsp; Workplace learning - by focussing on the specific skills needed in an organisation - <br />helps reduce the mis-match between labour market needs and supply of skills. <br />•&nbsp; In a context in which there is a shortage of particular skills nationally, and in which it <br />is therefore important for companies to retain skilled workers, the development of <br />company-specific skills helps in staff retention (it should also be said that such <br />benefits to companies are contradicted by the off-setting disbenefit to the country's <br />economy as a whole by reducing labour market mobility<br /><br />Reference : <br />David Lancaster.ASEM Conference: "Lifelong Learning: e-Learning and Workplace Learning" <br />19-22 July 2009, Bangkok, Thailand. ]]>
    </content>
</entry>

<entry>
    <title>How to Draw</title>
    <link rel="alternate" type="text/html" href="http://thaiteachers.info/2009/07/how-to-draw.html" />
    <id>tag:thaiteachers.info,2009://1.4</id>

    <published>2009-07-17T02:31:19Z</published>
    <updated>2009-07-17T02:32:12Z</updated>

    <summary><![CDATA[ Drawing &amp; Sketching:How To Draw A Man's Body...]]></summary>
    <author>
        <name>Prachid Tinnabutr</name>
        
    </author>
    
    <category term="drawing" label="Drawing" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en-US" xml:base="http://thaiteachers.info/">
        <![CDATA[ <object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://fpdownload.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=7,0,0,0" id="vjplayer18022009" allowfullscreen="true" align="middle" height="345" width="400"><param name="movie" value="http://www.videojug.com/film/player?id=9f2571d1-c1db-f09c-a1ca-ff0008c91a88"><param value="true" name="allowFullScreen"><param value="always" name="allowScriptAccess"><embed src="http://www.videojug.com/film/player?id=9f2571d1-c1db-f09c-a1ca-ff0008c91a88" quality="high" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" allowscriptaccess="always" allowfullscreen="true" height="345" width="400"></embed></object>
<a href="http://www.videojug.com/tag/drawing-and-sketching">Drawing &amp; Sketching</a>:<a href="http://www.videojug.com/film/how-to-draw-a-mans-body">How To Draw A Man's Body</a>]]>
        
    </content>
</entry>

<entry>
    <title>Online Learning Web based Management: การจัดการเรียนรู้แบบออนไลน์ผ่านทางระบบเครือข่าย</title>
    <link rel="alternate" type="text/html" href="http://thaiteachers.info/2009/07/online-learning-web-based-management.html" />
    <id>tag:thaiteachers.info,2009://1.3</id>

    <published>2009-07-17T01:31:15Z</published>
    <updated>2009-07-17T01:38:43Z</updated>

    <summary><![CDATA[ ความหมายของอีเลิร์นนิ่งeLearning Means &amp; DefinitionsVarious of related definitions and means that I want to refer to:- Such as...E-Learning: learning that is accomplished over the Internet, a computer network, via CD-ROM, interactive TV, or satellite broadcast.E-Learning : is About Online Learning...]]></summary>
    <author>
        <name>Prachid Tinnabutr</name>
        
    </author>
    
        <category term="e-Learning" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="onlinelearning" label="Online Learning" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="webbasedlearning" label="Web based learning" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="การจัดการเรียนรู้แบบออนไลน์" label="การจัดการเรียนรู้แบบออนไลน์" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en-US" xml:base="http://thaiteachers.info/">
        <![CDATA[


<a href="http://3.bp.blogspot.com/_Kv01Otf-5FU/STp09bANuxI/AAAAAAAAAD4/sAExz6DbYa8/s1600-h/chandraonline.png"><span style="font-family: verdana;"><img id="BLOGGER_PHOTO_ID_5276658511987456786" style="margin: 0px 10px 10px 0px; float: left; width: 320px; height: 230px;" alt="" src="http://3.bp.blogspot.com/_Kv01Otf-5FU/STp09bANuxI/AAAAAAAAAD4/sAExz6DbYa8/s320/chandraonline.png" border="0" /></span></a><span style="font-family: verdana;"> <span style="color: rgb(51, 51, 255);"><strong>ความหมายของอีเลิร์นนิ่ง</strong></span><br /></span><div><span style="font-family: verdana;">eLearning Means &amp; Definitions</span></div><div><span style="font-family: verdana;">Various of related definitions and means that I want to refer to:- Such as...</span></div><div><span style="font-family: Verdana;"></span></div><div><span style="font-family: verdana;"><span style="color: rgb(0, 102, 0);"><strong>E-Learning</strong></span>: learning that is accomplished over the Internet, a computer network, via CD-ROM, interactive TV, or satellite broadcast.</span></div><div><span style="font-family: Verdana;"></span></div><div><span style="font-family: verdana;"><span style="color: rgb(204, 0, 0);"><strong>E-Learning</strong></span> : is About Online Learn</span></div><div><span style="font-family: verdana;">ing
The information you'll here find will be helpful as you: research
online learning decide upon a course of study choose a learning
provider or are just curious about e-Learning!</span></div>]]>
        <![CDATA[<div><div><br /><span style="font-family: verdana;"><span style="color: rgb(204, 51, 204);"><strong>e-Learning</strong></span>
is an umbrella term that describes learning done at a computer, usually
connected to a network, giving us the opportunity to learn almost
anytime, anywhere.<br /><span style="color: rgb(51, 51, 255);"><strong>e-Learning</strong></span>
is not unlike any other form of education - and it is widely accepted
that e-Learning can be as rich and as valuable as the classroom
experience or even more so. With its unique features e-Learning is an
experience that leads to comprehension and mastery of new skills and
knowledge, just like its traditional counterpart. </span></div><div><span style="font-family: verdana;"><br />Instructional
Design for e-Learning has been perfected and refined over many years
using established teaching principles, with many benefits to students.
As a result colleges, universities, businesses, and organizations
worldwide now offer their students fully accredited online degree,
vocational, and continuing education programs in abundance.<br />Some other terms frequently interchanged with e-Learning include:<br />online
learning ,online education ,distance education ,distance learning
,technology-based training , web-based training and computer-based
training (generally thought of as learning from a CD-ROM)<br />e-Learning is a broad term used to describe learning done at a computer. Use our </span><span style="font-family: verdana;">e-learning glossary</span><span style="font-family: verdana;"> to look up e-Learning and other technical terms.<br /></span></div><div><span style="font-family: verdana;"><strong><span style="color: rgb(153, 0, 0);">e-Learning. eLearning</span></strong>. "e"learning. However you write it, definitions abound.<br />The convergence of the Internet and learning, or Internet-enabled learning.<br />The use of network technologies to create, foster, deliver, and facilitate learning, anytime and anywhere.<br />The
delivery of individualized, comprehensive, dynamic learning content in
real time, aiding the development of communities of knowledge, linking
learners and practitioners with experts.<br />A phenomenon delivering
accountability, accessibility, and opportunity to allow people and
organizations to keep up with the rapid changes that define the
Internet world.<br />&nbsp;&nbsp;&nbsp; A force that gives people and organizations the
competitive edge to allow them to keep ahead of the rapidly changing
global economy.<br />With good design and delivery, e-learning does all
these things. But, at its heart, it is, simply, learning. Too bad most
interpretations focus on the technology (the "e") and not on the
learning.<br />e-Learning has to keep the people it's designed for in
mind. How do we learn? How do we acquire and retain skills and
information to help us develop? Only when we address individual
learning styles can the "e" in e-learning factor in. Then the technical
side--the electronic delivery--can be adapted to the learner.</span></div><br /><span style="font-family: verdana;">การจัดการเรียนการสอนหรือการจัดการเรียนรู้ที่ให้บริการแบบออนไลน์ผ่านทางระบบ
เครือข่ายทั้งภายและภายนอกสถาบันการศึกษา หรือที่มักเรียกกันว่าเป็นระบบ
eLearning นั้น ปัจจุบันนับเป็นเรื่องจำเป็นและเป็นนโยบายหลักของสถานศึกษา</span><a href="http://2.bp.blogspot.com/_Kv01Otf-5FU/STpzlNSdO9I/AAAAAAAAADw/g4k2jhwYnIE/s1600-h/DSCF4254.JPG"><span style="font-family: verdana;"><img id="BLOGGER_PHOTO_ID_5276656996477385682" style="margin: 0px 10px 10px 0px; float: left; width: 320px; height: 240px;" alt="" src="http://2.bp.blogspot.com/_Kv01Otf-5FU/STpzlNSdO9I/AAAAAAAAADw/g4k2jhwYnIE/s320/DSCF4254.JPG" border="0" /></span></a><span style="font-family: verdana;">ทุกระดับ
ชั้น ที่ต้องมีการดำเนินการให้สอดคล้องกับแนวนโยบายของรัฐบาล
ตามหัวข้อยุทธศาสตร์ของการพัฒนาคนและสังคมที่มีคุณภาพ
ในสาระสำคัญของสังคมการเรียนรู้ตลอดชีวิต โดยเฉพาะในประเด็นของ<br />การปฏิรูปการศึกษาและกระบวนการเรียนการสอนที่ต้องเร่งดำเนินการ อันได้แก่ :<br />- เร่งรัดการปฏิรูปการศึกษาและกระบวนการเรียนการสอนทุกรูปแบบสำหรับผู้ที่อยู่ในวัยศึกษาให้ทันต่อการเปลี่ยนแปลงทางเศรษฐกิจและสังคม<br />- สนับสนุนให้มีกระบวนการเรียนรู้อย่างต่อเนื่องตลอดชีวิต โดยคำนึงถึงคุณค่าของลักษณะเฉพาะและเอกลักษณ์ของท้องถิ่น<br />- ส่งเสริมนิสัยรักการอ่านหนังสืออย่างจริงจังตั้งแต่เด็กจนตลอดชีวิต เพื่อรองรับสังคมเศรษฐกิจบนฐานความรู้<br />- พัฒนาทักษะและการเรียนรู้เทคโนโลยีใหม่ๆ ในช่วงวัยทำงานอย่างเป็นระบบและพัฒนามาตรฐานวิชาชีพของแรงงาน<br />การสร้างสังคมแห่งการเรียนรู้ที่ไม่หยุดนิ่งในการพัฒนาความรู้ อันได้แก่:<br />- เร่งสร้างสภาพแวดล้อมที่เอื้ออำนวยต่อการเรียนรู้ในระบบและนอกระบบ ในห้องเรียนและนอกห้องเรียน<br />-
ร่วมมือกับทุกฝ่ายเพื่อสร้างแหล่งบริการองค์ความรู้ให้กระจายไปทั่วทุก
ภูมิภาคของประเทศอย่างสอดคล้องกับลักษณะเฉพาะของท้องถิ่น อาทิ
ระบบห้องสมุดสมัยใหม่ หรืออุทยานการเรียนรู้
พิพิธภัณฑ์เพื่อการเรียนรู้แห่งชาติ ศูนย์สร้างสรรค์งานออกแบบ
ศูนย์พัฒนาด้านกีฬา ดนตรี ศิลปะ
ศูนย์บำบัดและพัฒนาศักยภาพของบุคคลออทิสติกและผู้ด้อยโอกาสอื่น ๆ
ศูนย์การเรียนรู้ด้านเทคโนโลยีสารสนเทศและการสื่อสาร<br />- การเชื่อมเครือข่ายความรู้ของทุกโรงเรียนเข้าสู่เครือข่ายอินเทอร์เน็ต<br />- สนับสนุนผู้มีความสามารถพิเศษด้านวิทยาศาสตร์และเทคโนโลยีตั้งแต่ระดับพื้นฐานถึงอุดมศึกษา เช่นการเพิ่มโรงเรียนวิทยาศาสตร์<br />- การให้สถาบันวิจัยมีส่วนร่วมในการผลิตบุคลากรระดับปริญญาโทและเอก<br />-
สนับสนุนให้โรงเรียนที่มีชื่อเสียงสามารถระดมทุนเองได้
เพื่อสร้างเครือข่ายของโรงเรียนและเป็นพี่เลี้ยงให้แก่โรงเรียนในพื้นที่
ต่างๆ ที่มีความต้องการร่วมสร้างคุณภาพการศึกษา<br />การเตรียมการ(Plan)
การจัดการ(Do) การให้โอกาสได้มีการทบสอบทดลอง(Check)
มีการจัดตั้งศูนย์ให้บริการและรับผิดชอบการทำงานโดยตรง(Action)
นับว่าจะเป็นโอกาสสำหรับสังคมใหม่หรือสถาบันการศึกษาใหม่
ได้เกิดการพัฒนา(Development)เกิดความร่วมมือกัน(Colaboration)และอาศัยพึ่ง
พาศักยภาพแห่งศาสตร์ที่หลายหลายสาขา(Crossed or Intergrated Sciences)
ที่ต้องมีการพัฒนากำลังคน กำลังทรัพย์หรืองบประมาณ
ให้การสนับสนุนทรัพยากรที่ต้องการจำเป็น(Needs
Accessment)ให้สามารถดำเนินการจัดการให้การศึกษาด้วยระบบวิทยาการที่ก้าว
หน้าและเข้าถึงได้ตลอดเวลา จนสามารถทำให้เกิดสังคมที่เรียกกันว่า
สังคมแห่งการเรียนรู้(Learning Society)ได้อย่างแท้จริง<br />&nbsp;&nbsp;&nbsp; หากสังคมใดไม่ได้เตรียมการทั้งคนของสังคม
หรือมีการกำหนดบทบาทหน้าที่ไว้ให้พร้อมที่จะปรับตัว
และพร้อมที่จะเรียนรู้การเข้าสู่โลกยุคข้อมูลข่าวสาร
ก็จะทำให้ระบบสังคมนั้นๆเกิดความอ่อนแอ
จนไม่สามารถนำเสนอเพื่อแข่งขันในสังคมโลกที่ต้องเปิดเผยศักยภาพของมากขึ้น
ได้ แต่เนื่องด้วยความจำเป็นตามนโยบายของรัฐ
ซึ่งต้องแข่งขันกันสร้างความเข้มแข็ง จึงต้องมีการเรียนรู้อย่างจริงจัง
ต่อเนื่องและอย่างมีคุณภาพตามเกณฑ์
ดังนั้นจึงทำให้มีความจำเป็นที่ต้องใช้แนวทาง วิธีการ
การใช้เครื่องมือและอุปกรณ์ที่เป็นทางเลือกเพื่อการศึกษาและการสื่อสาร
เทคนิคใหม่ๆ
ที่จำเป็นใช้ทั้งระบบเทคโนโลยีและสารสนเทศต่างๆเข้ามาเสริมความพร้อมที่จะ
สามารถดำเนินการบริหารหรือการให้บริการได้จริง<br />ซึ่งหนทางที่จะมุ่งไปสู่
ความสำเร็จ
ของการที่จะสามารถดำเนินการจัดการเรียนการสอนที่ให้บริการแบบออนไลน์
หรือการจัดระบบ eLearning อย่างสมบูรณ์ได้นั้น
หน่วยงานหลักที่มีภาระรับผิดชอบนั้น
ควรที่จะมีความพร้อมด้านองค์ประกอบในประเด็นต่างๆดังต่อไปนี้คือ<br /></span><a href="http://3.bp.blogspot.com/_Kv01Otf-5FU/STpzYTK9ugI/AAAAAAAAADo/-LwLfHxx1Ow/s1600-h/DSCF4269.JPG"><span style="font-family: verdana;"><img id="BLOGGER_PHOTO_ID_5276656774718274050" style="margin: 0px 10px 10px 0px; float: left; width: 320px; height: 240px;" alt="" src="http://3.bp.blogspot.com/_Kv01Otf-5FU/STpzYTK9ugI/AAAAAAAAADo/-LwLfHxx1Ow/s320/DSCF4269.JPG" border="0" /></span></a><span style="font-family: verdana;">1.ความพร้อมด้านการพัฒนาระบบเครือข่าย (Network System Development)<br />2.ความพร้อมของศูนย์สนับสนุนการเรียนแบบออนไลน์(Service &amp; Support Center)<br />3.ความพร้อมด้านการพัฒนาชุดการเรียนการสอน(Content or Courseware Development)<br />4.ความพร้อมของระบบบริหารจัดการเรียนรู้ (Learning Management System : LMS)<br />5.ความพร้อมด้านผู้สอนและบุคลากรสนับสนุน(Teacher/staff Development)<br />6.ความพร้อมและศักยภาพของผู้เรียน (Learner /User Capacity Development )<br />7.ความพร้อมด้านหลักประกันด้านคุณภาพ (Quality Assurance)<br />8.ความพร้อมด้านการลงทุนอย่างมีประสิทธิภาพ(Cost Effectiveness)<br />ประเด็น
ข้อเสนอแนะที่กล่าวมาสามารถกล่าวได้ว่า
สามารถที่จะใช้เป็นแนวทางขั้นพื้นฐานของการเทียบเกณฑ์
หรือใช้เป็นมาตรวัดความพร้อมของสถาบันการศึกษา
และหรือองค์กรที่ต้องการตรวจสอบการดำเนินงานที่สอดคล้องกับแนวนโยบายของรัฐ
ดังที่ได้กล่าวอ้างมาแล้วในเบื้องต้น</span></div>
]]>
    </content>
</entry>

<entry>
    <title>Usability in e-Learning</title>
    <link rel="alternate" type="text/html" href="http://thaiteachers.info/2009/07/usability-in-e-learning.html" />
    <id>tag:thaiteachers.info,2009://1.2</id>

    <published>2009-07-17T00:42:26Z</published>
    <updated>2009-07-17T01:27:17Z</updated>

    <summary>Usability in E-LearningBy Michael J. MillerWhile a large number of organizations have adopted e-learning programs, far fewer have addressed the usability of their learning applications. More attention should be devoted to assuring the usability of e-learning applications if organizations are...</summary>
    <author>
        <name>Prachid Tinnabutr</name>
        
    </author>
    
        <category term="e-Learning" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="elearning" label="e-Learning" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en-US" xml:base="http://thaiteachers.info/">
        <![CDATA[<span class="mt-enclosure mt-enclosure-image" style="display: inline;"><a href="http://thaiteachers.info/prachid-design-teach-2008-040.jpg"><img alt="prachid-design-teach-2008-040.jpg" src="http://thaiteachers.info/assets_c/2009/07/prachid-design-teach-2008-040-thumb-250x187-1.jpg" class="mt-image-left" style="margin: 0pt 20px 20px 0pt; float: left;" height="187" width="250" /></a></span>Usability in E-Learning<br />By Michael J. Miller<br />While a large number
of organizations have adopted e-learning programs, far fewer have
addressed the usability of their learning applications. More attention
should be devoted to assuring the usability of e-learning applications
if organizations are to fully benefit from their investments.<br />It's
no surprise that a large percentage of organizations have actively
developed and implemented online learning programs. The reasons are
clear: e-learning programs can be highly versatile and they have the
capability to provide on-demand training that transcends geographic and
time boundaries. Program offerings are frequently diverse and address
the needs of employees, customers, and suppliers. The versatility,
convenience, and scope of offerings would seemingly suggest that all is
well for these adopters of e-learning applications. However, training
practitioners within many organizations are discovering that
individuals are, for the most part, not embracing the new medium of
instruction to the extent that it was initially hoped. In fact, online
learning programs typically exhibit higher dropout rates when compared
with traditional instructor-led courses.<br /><span class="mt-enclosure mt-enclosure-image" style="display: inline;"><a href="http://thaiteachers.info/artandbann.gif"><img alt="artandbann.gif" src="http://thaiteachers.info/assets_c/2009/07/artandbann-thumb-140x168-3.gif" class="mt-image-left" style="margin: 0pt 20px 20px 0pt; float: left;" height="168" width="140" /></a></span>To be sure, there are a
large number of reasons for the lack of adoption: quality of courses,
relevancy of content, comfort level with the technology, availability
of technical support, ability to interact with peer learners, and so
forth. Another major contributor--often left off this list--is poor
usability, which is characteristic of many e-learning applications.<br />Definition
of usability: Usability has been defined by some as the extent to which
an application is learnable and allows users to accomplish specified
goals efficiently, effectively, and with a high degree of satisfaction.
An additional component that should be added to this definition is
usefulness; that is, a highly usable application will not be embraced
by users if it fails to contain content that is relevant and meaningful
to them.<br /><a href="http://www.learningcircuits.org/2005/jan2005/miller.htm"></a> ]]>
        <![CDATA[Importance of usability<br />The field of usability
engineering gained great prominence during the growth of the Internet,
primarily as it pertained to the e-commerce industry. Countless online
retailers quickly learned that one of the paths toward viability and
increased sales was developing e-commerce Web sites that were highly
usable. One of the most publicized lessons learned was the failure of
Boo.com in May of 2000.<br />Boo.com was an upscale clothing e-retailer
that prided itself on an elaborate and visually appealing Web site. The
problem was that shoppers experienced great difficulty navigating
through the site, locating items of interest, and finalizing purchases.
Boo.com finally ceased operations, but only after having spent upwards
of US$120 million in a mere six months.<br />Even though Boo.com wasn't
an e-learning site, much may be learned from its example. Intricate
design and robust functionality will fail if visitors are unable to use
the application to accomplish their objectives. Further, one cannot
expect learners to visit the application time and time again simply to
learn the interface. It must be understandable to them at the onset, if
they are to access and absorb the content. Given the considerable
dollars that are spent on e-learning applications it's prudent to
determine the extent to which they are indeed usable.<br /><span class="mt-enclosure mt-enclosure-image" style="display: inline;"><a href="http://thaiteachers.info/2009/07/17/dokeos-thai.jpg"><img alt="dokeos-thai.jpg" src="http://thaiteachers.info/assets_c/2009/07/dokeos-thai-thumb-250x142-5.jpg" class="mt-image-left" style="margin: 0pt 20px 20px 0pt; float: left;" height="142" width="250" /></a></span>So, why do so
many e-learning applications fail to stress the importance of or put
into practice? It's likely that the decision makers have a poor
understanding of usability, are unaware of its importance, or do not
consider it worthy of time and effort. Indeed, it would appear that far
more energy is focused on the technology involved in developing
instructional content rather than ensuring that users will be able to
use the technology effectively.<br />Evaluating usability<br />There are
many ways to determine the usability of an e-learning application,
including heuristic evaluations, usability tests, and field studies.<br />Heuristic
evaluations. A heuristic is a rule or well-established standard. A
heuristic evaluation is a technique that entails the formal review of
an application with experts in usability and interface design to
determine whether the application is aligned with recognized and
established standards for graphical user interfaces. Ideally, this
procedure will be conducted before the application goes live or reaches
another stage of development. The primary goal of a heuristic
evaluation is to identify potential usability and ease of use issues in
order to resolve them before final implementation.<br />Usability tests
ask users to perform specified tasks on an application within a
controlled laboratory environment. Typical metrics collected during
usability tests include the levels of success users have performing a
task, the amount of time that users need to complete a particular task,
and the level of satisfaction that users have with the application.<br />Field
studies involve watching users interact with the application in their
own environments. The appeal of field studies is that they negate the
need to make assumptions concerning how learners will use the
application. Further, they frequently provide additional insight into
the wants, needs, and expectations of learners.<br />In truth, there are
many challenges associated with evaluating the usability of e-learning
applications. For example, one challenge for e-learning applications is
that they must accommodate the diverse backgrounds, experiences, and
learning styles of users.<br />At this point, it's worth noting that
determining the usability of an application is not the same as
evaluating its educational effectiveness. That is to say that a highly
usable product is no guarantee that learners will retain information.
Nonetheless, it is virtually assured that an application with low
levels of usability will not enable learners to access and assimilate
information at all.<br />Usability standards<br />Another challenge is that
while there are numerous approaches to measuring usability, readily
available and accepted standards of e-learning application development
have yet to be developed. Even so, many of the same principles
advocated by the usability and user interface design community, such as
learner-centered design, iterative design, and ongoing testing, apply
to the development of e-learning applications.<br /><br />Learner-centered
design. In brief, know your learners and address the fact that they
represent diverse backgrounds with different characteristics. Effective
e-learning application development will seek to answer the following
questions:<br />How do learners prefer to learn?<br />How are they currently learning the information?<br />Under what pressures (for example, demands of their job and schedule) do the learners function in their day-to-day life?<br />What is their motivation or incentive to engage in online learning?<br />What constraints, such as Internet connection speeds or computer platforms, do they face?<br />What special accommodations do learners need?<br />How comfortable are they using online applications?<br />What experience do they have with e-learning?<br />This information may be acquired through focus groups, field studies, surveys, and<br />Interviews, and is used during the iterative design process.<br />Iterative
design. The foundation of the iterative design process is a competitive
analysis to see how other organizations deliver e-learning
successfully. What products are they using? How is it being developed
and implemented? How do their learners feel about the e-learning
application? By combining the knowledge gained from the competitive
analysis with what you already know about your learners, you can
develop a highly effective and efficient e-learning application.<br />Even
so, regardless of how comprehensive your efforts have been to gain
insight into the end users and apply what was learned from the
competitive analysis, it's unlikely that the first product development
cycle will attain final release standards. The key is to perform rapid,
systematic, and successive evaluations of the application throughout
the development cycle rather than as a one-time effort immediately
preceding its release. That is, usability evaluations should occur over
several instances within the development process. Doing so will enable
you to resolve usability issues before they become costly problems to
address.<br />Ongoing testing. Understand that usability is a process.
Accordingly, you need to conduct usability evaluations (ideally, with
actual users) periodically on an ongoing basis to ensure that the
e-learning application maintains high levels of usability. The point is
that the needs, environments, constraints, and so forth, of learners
may change, and awareness of these occurrences enables the organization
to make necessary adjustments. Further, ongoing testing is the only
true way for developers to feel confident about the ease of use of the
e-learning application following its release. Some may even contend
that engaging in ongoing testing also demonstrates to learners that
their needs are important and, therefore, encourages their use of the
e-learning application.<br />Bottom line<br />While the usability and
educational effectiveness of an e-learning application are not one and
the same, the two arguably have very much in common. Even though many
organizations have made great strides in their ability to develop and
deliver e-learning programs to their employees, customers, and
suppliers, the usability of these e-learning applications is often
lacking or entirely overlooked. Given the large investments
organizations are making in online training, and the unique needs of
learners, it would be prudent to address the usability of e-learning
applications. Doing so will help ensure that users can actually access
the necessary material, have optimal levels of satisfaction with the
learning experience, and enable the organization to maximize its
e-learning investment.<br />Published: January 2005<br /> ref:<a href="http://www.learningcircuits.org/2005/jan2005/miller.htm">http://www.learningcircuits.org/2005/jan2005/miller.htm</a>]]>
    </content>
</entry>

<entry>
    <title>I just finished installing Movable Type 4!</title>
    <link rel="alternate" type="text/html" href="http://thaiteachers.info/2009/07/i-just-finished-installing-movable-type-4.html" />
    <id>tag:thaiteachers.info,2009:/thaiteachers//1.1</id>

    <published>2009-07-14T15:21:01Z</published>
    <updated>2009-07-14T15:21:01Z</updated>

    <summary>Welcome to my new blog powered by Movable Type. This is the first post on my blog and was created for me automatically when I finished the installation process. But that is ok, because I will soon be creating posts...</summary>
    <author>
        <name>Prachid Tinnabutr</name>
        
    </author>
    
    
    <content type="html" xml:lang="en-US" xml:base="http://thaiteachers.info/">
        Welcome to my new blog powered by Movable Type. This is the first post on my blog and was created for me automatically when I finished the installation process. But that is ok, because I will soon be creating posts of my own!
        
    </content>
</entry>

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